250204

Burning Drow, Happy Hobgoblins, Pirate Booty & a new Portal

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OPEN QUESTIONS

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GAME NOTES

We explore the caves east of the temple of Dumathoin, we eventually uncover a message carved on the wall:

If Skullport's where ye wish to be,
With the Sargauth's flow go ye.
If pirate booty is what ye crave,
Fight the surge to the captain's grave.

We take this to mean go upstream towards L2 for some kind of treasure hunt.

At Ceol's prompting we return to the temple where Ceol and Lurrash begin burning the bodies of the slain Auvyrndar drow.

Geldax expresses discomfort with this, prompting Ceol to express his doubts about Geldax's story. Arin questions him and also finds his story wanting. We direct him to leave towards L2.

We decide to follow Lurrash to meet Azrok at Azrok's Hold on the far side of Drow Town. Ceol stops in to T'rissa_Auvryndar's room and finds a Auvryndar_Letter,-T'Rissa to be read later.

We traverse Drow Town, and meet Azrok and the Azrok Militia. They are stoked that we killed the House of Auvryndar on this level and promise us save passage and lodging.

Ceol asks Azrok if he knows of a stone arch and he does. He shows us a Portal decorated with a gold dragon wyrmling mouth agape. It appears to lead to the 6th Level

While admiring the portal and discussing strategy, Azrok's wife, Lurkana, sneaks in and confides in us:

My husband he has lost something very dear to him, he needs back. He is blind. He cannot see. He has been blind his whole life, but had a dagger lets him see. He needs it back or Azroks will mutiny in support of a stronger leader.

The Dagger of Blindsight was stolen by a band of thieves posing as merchants. They and the Dagger were reported as last seen on 6th_Level.

We agree to retrieve it if possible and ask for the description: The dagger has a saw-toothed edge and a black pearl nested in its pommel

We decide to pursue the pirate booty from the poem on the wall and on the way try to get into the fancy area, but find the doors magically sealed. So we go north using on the river looking for the pirate treasure. We find several beaches and coves.

Picking one at random, we find a shit-moldy backpack with; crowbar rope, torches, hammer, but continue on. After endless hallways, we find a cavern that ends and it has demonic Balgura in it. A short fight ensues and they are sent back to hell.

Against a wall, we find an ancient corpse holding a rusty sword and a moldered wooden tankard. An empty, smashed casket lies next to it. Jitters casts Detect Magic and discovers a slot above the corpse that looks to be the same size as the sword. We insert the sword and a moldy chest full of treasure falls out.

Heading back to a central point, on a beach we vote which way to proceed. It is decided that we will skip Skullport and jump directly to the 6th Level using the gate in Azrok's Hold.

Before we leave the beach, Mira casts Locate Object and gets a bearing on a different portal to our southwest. We decide to not search for it and continue with the portal jump to L6.

The jump leaves us in a cold cave complex with distant but raucous flute music floating through it. After exploring some mazy caverns, we find a big spherical cavern with an 80' mithril spindle and a floating dollhouse castle on it. A giant humanoid walks the cavern below searching for something among the stones of the floor.

We skirt to the south and find more mazy caverns and another giant to the southeast. After some time, we find a chamber containing giant throne made of quartz with a tablet sitting on it and chips of the crystal stone all over the floor. We collect the crystals for sale later.

We scout around more caverns and find the exit to the 7th_Level. We opt to jump back to 3rd_Level rather than explore more of the 6th Level at this time.

We make another go at the fancy room, with Mira casting Stone Shape to get around the enchanted door. We do not find a portal. Instead, we find a large room with unfinished statues, giant granite block and an enormous, sleeping Xorn.


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