240909
Exploring the Wyllowwood's mysteries & monsters
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OPEN QUESTIONS
- Wyllow
- Why does Wyllow seem to be evil and in league with dragons & Halaster? (Seems likely that this is due to the influence of the Crystal Throne)
- Is Wyllow mixed up on the Waterdeep Conspiracy? (Probably not, she seems more under the influence of the Crystal Throne which may be linked to Halaster Blackcloak)
- How do we know this is actually Wyllow and not some imposter? (Mira would be able to tell and confirms it is just a changed Wyllow.)
- Does anyone in the party have any way to tell if Wyllow is under some kind of charm or mental influence spell? (Detect Magic, Jitters)
- Do we have any way to remove a charm if detected? (Dispel Magic, Arin & Jitters)
- Do we have knowledge of where Merlwood is or any way to contact him for help? _(No, last seen in Waterdeep)
- Stove Hobbit & Guardhouse Gate
- Wyllow killed the Stove Hobbit, but why was his body left in a stove vs being buried like Chrissann? (Crisann was one of the Druids captured by the Crystal Throne, and the Stove Hobbit was just a poacher.)
- If the guardhouse was barricaded from the inside then its logical that Wyllow left via the portal to the 2nd Level, -but wasn't she a little vague and uninterested sounding when we asked her about that gate & level?
CSI_Undermountain Analysis: Stove Hobbit hunts in the Wyllowwood. Wyllow attacks him. Hobbit runs into the guardhouse, barricades the doors and hides in the stove. Wyllow teleports or ghosts through the walls or floor (or blights him dead from outside) and leaves the same way without using the gate. Lack of burial may just indicate her kind of vacant state of mind.
FOR THIS GAME
- Mechanics
- Determine if we need a Short Rest
- Supply assessment, do we need a resupply
- Exit contingency > (Kill Cloakers, getWyllow info) --> Guardhouse gate to 2nd Level --> run Troll Gauntlet to Yawning Portal Inn
- Session
- Answer Open Questions about Wyllow
- Review what we know about the Rescue Wyllow quest,
- Loot the cloakers and immediate environs
- Decide on a direction (more cloaker killing)?
- (post-cloaker) Check with Wyllow for guardhouse gate instructions
GAME NOTES
We search the rest of the cloaker cave complex but find nothing. We explore more of the map. We find a boat across the river, and monstrous breathing from a tower on the riverbank. We find caves full of poisoned bones and a passage that tells us to "come back at Level 11."
Further south we find some structures with a "bait chest" laying out in the street. We touch the chest and an alarm goes off. Swarms of werebat goblins attack but are severely hampered and damaged by Jitters' Evard's Black Tentacles.
We decimate them, but one tries to run away before Jitters traps him in a Resilient Sphere. We capture the sphere and start questioning him. He works for "Mobar," and sometimes get killed by Wyllow.
Graveyard is full of dead druids, killed by the Crystal Throne. Wyllow has lasted the longest
A whole bunch more come after us, including Mobar, their leader. Jitters casts Lightning Bolt and wipes them all out except Mobar.
The crystal throne powers the magic here and it is in Wyllows tower. Chrissann is the name of the displacer beast guarding the tower.
Chrissann brought them (the druids) down here.
Cloaker cavern is a safe place from Wyllow's influence.
TREASURE
- 9 crystal shards Arin from walls of cloaker cave
- a working canoe Ceol from goblin werebat complex
- Tome - "Malar God of the Hunt" Ceol from goblin werebat complex to be sold
- Scroll of Speak with Animals Jitters from goblin werebat complex
FOES
- 27 Goblin Werebats from southern hunting lodge complex
- Mobar Goblin werebat leader (surrendered)
SESSION MAP
NEW QUESTIONS
- What is the Crystal Throne and is it controlling Wyllow?
- What did Mobar mean about "Chrisann brought them (the druids) down here?"
- Do the crystals in the Cloaker Cavern protect against the Crystal Throne's influence?
SYNOPSIS
- We ran around trying to explore without forcing a big fight. We found some clues about the Crystal Throne and destroyed a gang of goblin werebats
FOR NEXT GAME
- Finish searching the northern part of the werebat complex.
- Question Mobar.
- Perform an Arcana check regarding the Crystal Throne.
- Check if Tome is magical.
- Short Rest?
- Find Wyllow, get guardhouse gate instructions.